Firebrand SaintsAgile Games Reception - Firebrand Saints

Monday April 3, 6:00 - 8:00 PM

One Broadway, Kendall Square, Cambridge, 02142

 

MeadhallMob Programming Reception - Meadhall

Wednesday April 5, 6:00 - 8:00 PM

4 Cambridge Center, Cambridge, 02142

 

Special gift with Early Bird ticket purchase to Agile Games and/or Mob Programming 2017

 

Save by buying Early Bird tickets for Agile Games and Mob Programming 2017.  As an added bonus, you will become a proud owner of this bluetooth speaker upon check-in the day of the event.,  

Enjoy exceptional sound in the aluminum casing Greedo Bluetooth Speaker. With the built-in microphone, Greedo will allow you to conference call on-the-go through your smartphone. The Greedo will allow you to control your music and volume directly from the device. Bluetooth working range is 10 meters (33 feet). Includes Micro USB to USB charging cable and 3.5mm audio cable.

 

 

 

 

Hurry Early Bird will sell out soon!

Interested in sharing a game or a workshop related to designing, facilitating and/or debriefing games?

We are accepting presenter proposals through Friday, January 27, 2017 - you can also use the following link to check out the ideas that have been submitted to see what kinds of sessions may be selected for the conference program - http://www.confengine.com/agile-games-2017

Register Now at Eventbrite! 

 

Do you have a training budget? Do you control the purse strings, or have influence who does?

You have sent your teams to Agile seminars and technical classes before. There's learning, but it's not exciting, and the lessons learned don't always stick.

You hire Agile coaches to help improve your teams' Agile, Kanban, or Lean skills.  There's learning, but it's not always remembered, or worse yet, put to good use after the coaches leave.

Why not try something different?

 

Attendee Testimonial

John Todd shared his experience on attending Agile Games 2016

"I have been hearing a lot about Agile Games over the years and how it is a unique learning experience. This year I decided it was time to participate and see first hand what all the hub hub was about."  Continue reading on LinkedIn...

 

 
 
 
 

I have been helping in various capacities with Agile Games for 3 years and can tell you that without a doubt that this conference is like no other I have been to.  The positive energy emitted by all those there; the Presenters, The Volunteer Staff and Attendees is amazing!  Not only that, it is repeatable!  This year we started registration before we even had a program and presenters lined up, and people registered.  We kept group rates static throughout the sales period to allow teams to sign up at the last responsible moment - and they came!  We also had more than double the number of Presenters from last year without raising ticket prices.  Have we perfected the Agile Games Conference?  Hardly!  Feedback is king, and we have a lot to process; inspect and adapt is a core principle, right?

I want to personally thank everyone who contributed to the success of this event, many people gave up a lot of their personal time volunteering and I appreciate that.  Most of us will need to "catch our breath" after an incredible 3 days, before starting preparations for next year.

Here is a collection of photos from an attendee, Markus Silpala @msilpala
 
 
David Koontz posted materials from his Workshop session Cultivating Collaboration on his blog here
 
Presenter Mariya Breyter wrote a blog post on here experiences at this years Agile Games.
 
Mike Bowler was interviewed by InfoQ about his Workshop session Agile Technical Practices in Lego and game instructions can be found here
 
The Open Space Proceedings for 2016 (and 2015 too) can be found here.
 
Currently we plan on next year’s Agile Games to be at the same location April 3-5, 2017 (note the date move!).  We also intend to bring back Mob Programming back-to-back to Agile Games again. Stay tuned!
 
Tom Woundy
Agile Games 2016 Co-Product Owner
Agile New England President